The balance is the key to success over the entire game as in Minecraft, the most popular of this type. In these games, such as SimCity, a set of variables must be balanced while trying to make the city grow.
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The idea in these games is that the player should explore the environment to decide what to do afterwards, how to proceed, and how to win.
Other games are called “exploration,” in which the players interact to find objects. Role-playing games are popular and in these cases the player assumes a role different from the person’s daily life, such as a researcher (in the present case) and this shapes the activities that this person undertakes during the game. In general, a game, and also video games, can be defined as systems involving one or more of the players in an abstract challenge defined by the rules, interactivity, and feedback that lead to a measurable result. Since specifically in this risk: “this seems to be an appropriate approach in districts where deliberate and negligent ignitions predominate” (p. In this regard, the authors agree with our work that: Analysis at the district level can help define priorities in different areas in order to design appropriate prevention measures and improve the effectiveness of prevention and the allocation of fire resources. Added to these effects on people, are socioeconomic repercussions such as the direct loss of property (infrastructures, buildings, agricultural land, etc.,), indirect losses in production of goods and services (interruptions of business and public services such as transport, health, and education), and intangible losses, such as environmental harm. According to the World Health Organization, these NH cause 90,000 deaths and affect some 160 million people per year worldwide. In relation to the sustainability of these population centers, the eleventh SDGs of the UN specifies that the fundamental manner to achieve this is the reduction of the damages from natural disasters. These can be classified also as structural or engineering measures when they require the construction of some type of civil infrastructure, or non-structural or managerial when they involve action such as land management. In turn, these measures can be grouped as sectorial when applied to only one hazard, or general when used for total coverage. According to other researchers, the measures used to combat these effects can be classified as follows: preventive, if designed to avoid or reduce the damage caused by hazards palliative, if implemented during the process or reconstructive, if directed to repair the damages and offset losses. On the other hand, if this damage requires a major investment of time and money for recovery, it is known as a catastrophe. This term is normally used when the effects of a natural process causes major damage in terms of property, injuries, and loss of life. The effect of these hazards on a society over a given time period and in a certain geographical region is known as a natural disaster.
On the other hand, in relation to the teaching of the subject under study, based on the competences studied, this study is considered successful, demonstrating the utility of gamification and simulations in the formation of environmentalists. With this work we have been able to verify that the model of city designed can be an alternative and more sustainable model to the current solutions, also corroborating the usefulness of simulation in their design and its role in the resilience against NH. For this research, two studies have been made, one focused on research into the training of environmentalists by means of gamification, and the other to verify the potential of this same tool in the NH analysis and management. For the persistence of NH through time on a world scale, it is crucial to train expert technicians in the prevention and control of these risks. One of these SDGs tries to achieve the sustainability of cities, for which we have verified that their resilience is necessary against natural hazards (NH). Sustainability is a topic with deep implications, as reflected by the approval of the 2030 Agenda for the sustainable development that has 17 Sustainable Development Goals (SDGs).